Intellex Acquires Expert by Big Village

We're thrilled to announce that Intellex has acquired Expert by Big Village, effective March 22, 2024. This strategic move enhances our capabilities and strengthens our commitment to delivering exceptional solutions to our customers.

Stay tuned for more updates on how this acquisition will benefit our clients and experts.

For inquiries or more information, please contact us at info@intellex.com.

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Expert Details

Virtual Worlds, MMORPGs in particular

ID: 728937 United Kingdom

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Expert co-wrote the first virtual world, MUD; he has thus been at the forefront of the MMORPG industry from its very inception. He divides his time equally between being an industry consultant and an academic specialising in virtual worlds. His 2003 book on the design of virtual worlds is the standard text on the subject, and he is an influential writer on all aspects of virtual world design and development.In 2010, he was winner of the inaugural Game Developers Conference Online Legend award.

He spent a week on site advising the designers of a current major AAA MMORPG. It's the nature of such work that NDAs preclude discussion of which MMORPG this is, however it's one of the top five.He spent a week helping a start-up with the design of their proposed MMORPG. They had lots of excellent ideas, except for how they would raise the AU$30m they needed to develop it.He spent a day analysing the problems facing a company's failing attempts to break into the non-game virtual world market, on behalf of their investors. He recommended that further investment not be forthcoming...He spent two weeks going through the design document of an in-development MMORPG, checking for errors, omissions and acts of lunacy. This particular one was actually very, very good, but this is not usually the case...He looked over a patent application and advised that there was prior work which would make it easy (albeit costly) to break, should it be granted.

Education

Year Degree Subject Institution
Year: 1988 Degree: PhD Subject: Artificial Intelligence Institution: University of Essex
Year: 1981 Degree: BSc hons. (1st Class) Subject: Computer Science Institution: University of Essex

Work History

Years Employer Title Department
Years: 2002 to Present Employer: Undisclosed Title: Undisclosed Department: School of Computer Science and Electronic Engineering
Responsibilities:
Heads up the Computer Games undergraduate degree scheme.
Years Employer Title Department
Years: 1997 to Present Employer: Undisclosed Title: Independent Consultant Department: Undisclosed
Responsibilities:
Acts as an independent consultant in the field of virtual worlds.
Years Employer Title Department
Years: 2000 to 2001 Employer: Gameplay Inc. Title: Undisclosed Department: Wireplay
Responsibilities:
Led a team designing and developing an MMORPG.
Years Employer Title Department
Years: 1989 to 2000 Employer: Undisclosed Title: Managing Director Department: Undisclosed
Responsibilities:
Was CEO of Multi-User Entertainment Ltd..
Years Employer Title Department
Years: 1987 to 1989 Employer: Undisclosed Title: Programming Director Department: Undisclosed
Responsibilities:
Was responsible for designing, programming and maintaining the code to MUD2.
Years Employer Title Department
Years: 1984 to 1987 Employer: University of Essex Title: Undisclosed Department: Department of Computer Science
Responsibilities:
Was a lecturer in Intelligent Knowledge-Based Systems.

Government Experience

Years Agency Role Description
Years: 2009 to 2009 Agency: Council of Europe Role: Expert Description: He presented at a Workshop on Evaluation and Implementation of Human Rights. He also presented at the 1st Council of Europe Conference of Ministers responsible for Media and New Communication Services
Years: 2009 to 2009 Agency: EU Role: Expert Description: Was on the organisation panel for the European Dialogue for Internet Governance (EuroDIG) conference.
Years: 2009 to 2009 Agency: EU Role: Expert Description: Presented at the European Network and Information Security Agency summer school.

International Experience

Years Country / Region Summary
Years: 1987 to Present Country / Region: USA Summary: He has been doing individual consultancy work for a wide variety of US game developers for over twenty years.
Years: 2000 to Present Country / Region: Australia Summary: Expert has consulted for Australian developers for over a decade.
Years: 2000 to Present Country / Region: Europe Summary: He has had several consultancy engagements in Europe in the past decade, with Austria and Iceland being particular hotspots.

Career Accomplishments

Associations / Societies
Member of the International Game Developers Association (IGDA), Digital Games Research Association (DiGRA), the Virtual Policy Network (tVPN), Pan-European Online Games Association (PEOGA), Global Internet Governance Academic Network (GigaNet) and many others.
Professional Appointments
Expert is on the editorial board and is reviewer of several games-related academic journals.
Awards / Recognition
He is a Fellow of the Royal Society of Arts. He won a Gamers Choice award in 2005 and was the first winner of the GDC Online's Legend award in 2010.
Publications and Patents Summary
Expert's 2003 textbook is the standard work on the subject, used by industry and universities alike. His research forms the basis of the "(Undisclosed) Test", which is the Internet's longest-running personality quiz (over 600,000 people have taken it to date).

Additional Experience

Expert Witness Experience
Because of his long career in online games, expert is regularly approached with regard to patents in this area.
Training / Seminars
Currently teaches two modules of the university's computer games programme: Game Design; Virtual Worlds. He has also recently taught Game Development. He regularly gives seminars at other universities across the world (or in virtual worlds).
Marketing Experience
Having co-invented them, hiss experience in virtual worlds is second to none. He has, over the years, worked with most of the well-known names in the industry, and is on numerous advisory boards. He also acts as a reviewer and editorial board member for a number of academic journals related to computer game research.
Other Relevant Experience
He is a popular invited speaker at industry and academic conferences. He also chairs conferences on occasion.

Fields of Expertise

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